Story cover for Arena Mode by BlakeNorthcott
Arena Mode
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    Reads 198
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    Parts 1
  • WpHistory
    Time 6m
  • WpView
    Reads 198
  • WpVote
    Votes 11
  • WpPart
    Parts 1
  • WpHistory
    Time 6m
Ongoing, First published Oct 25, 2014
In his twenty-nine years, Matthew Moxon had done virtually nothing with his record-breaking IQ and unparalleled problem solving abilities. Until one morning, after a dangerous fall lands him in the emergency room, he discovers that a tumor is pressing against his brain. 

Unable to afford experimental but potentially life-saving surgery, Moxon takes drastic action; he volunteers for Arena Mode: 2041's most vicious sporting event, where thirteen superhumans fight in an urban combat zone for a multi-billion dollar prize. 

Moxon is forced to battle opponents possessing ungodly speed, strength, and abilities once thought to exist only across the pages of superhero comics – and he’s armed with nothing more than his rapidly-diminishing brain cells. 

With the odds stacked impossibly against him, Moxon fights to not only survive the wrath of the other competitors, but to unlock the mysteries buried within the Arena itself.
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Default Genetics by BloodyBooMimi
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Six teenagers. Genetically engineered. Organically weaponized. Publicly declared heroes, and privately ticking time bombs. The walking-talking equivalent of a biohazard weapon. The kind that reeks of sweat and streetlights and the unindominatable human spirit. The kind they wished they knew how to break. You see, they weren't born. Because life isn't as easy as crawling out of a womb anymore, with blood and serum and the warm exhale of a mother's love. No, it was far 'easier' than that. They were built - piece by piece, chemical after chemical, atom to atom - where scientists preferred fighting on which new type of atomic ray to experiment with next rather than the freaking Geneva Convention. Because, inside Helix Labs, lay the wasteland of glass and live wires and the unmistakable smell of a brand new, bioweapon. Was that a newborn cursed with a modified brain, heart, or muscle? Or did they prefer kidney, lungs or bone? No. Why? Because they weren't born...they were crafted, congealed, and set on a path of righteous fury. They were never given a choice, only the cold looming shadow of a power far greater than them when they decided to condemn the evolutionary design and man handled into existence their own path of 'heroism'. Now, these walking anomalies patrol the glass and grime skyline of Haem city, a place where chrome and corruption reek havoc side by side. Where sin and silicon are separated by a gap of letters and not materialistic gain. The mutagens call themselves saviours, the Authority calls them property and the villains refer to them as misguided. They were made to serve humanity, when they were never humans themselves. Welcome to the future, it's much colder than you think.
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Default Genetics

2 parts Ongoing

Six teenagers. Genetically engineered. Organically weaponized. Publicly declared heroes, and privately ticking time bombs. The walking-talking equivalent of a biohazard weapon. The kind that reeks of sweat and streetlights and the unindominatable human spirit. The kind they wished they knew how to break. You see, they weren't born. Because life isn't as easy as crawling out of a womb anymore, with blood and serum and the warm exhale of a mother's love. No, it was far 'easier' than that. They were built - piece by piece, chemical after chemical, atom to atom - where scientists preferred fighting on which new type of atomic ray to experiment with next rather than the freaking Geneva Convention. Because, inside Helix Labs, lay the wasteland of glass and live wires and the unmistakable smell of a brand new, bioweapon. Was that a newborn cursed with a modified brain, heart, or muscle? Or did they prefer kidney, lungs or bone? No. Why? Because they weren't born...they were crafted, congealed, and set on a path of righteous fury. They were never given a choice, only the cold looming shadow of a power far greater than them when they decided to condemn the evolutionary design and man handled into existence their own path of 'heroism'. Now, these walking anomalies patrol the glass and grime skyline of Haem city, a place where chrome and corruption reek havoc side by side. Where sin and silicon are separated by a gap of letters and not materialistic gain. The mutagens call themselves saviours, the Authority calls them property and the villains refer to them as misguided. They were made to serve humanity, when they were never humans themselves. Welcome to the future, it's much colder than you think.