When Theo Manning, Indigo Mccallum and Finn Garret find themselves grouped together in a dank, white room, they aren't sure what to make of it. None of them remember how they got there, nor any of the events of the last 24 hours. But what starts out as confusion quickly turns to terror as they realize they've become a part of a sick, twisted game. Why? they don't know. By who? Only a vague idea. But they know, if they want to escape, they're going to have to play the deadly game; Mouse Trap. This is a horror story based off the board game Mouse Trap. I am not stating the copywrite as mine, nor any of the licensing. This isn't exactly like the board game, there are a few things that couldn't be put into the story in a way that would make sense. So, what I could not fit in, I altered.