You wake up in a new environment, a place they call The Glade; no hints of home here. Your memory is wiped, and you are the only girl among 20+ boys in a place surrounded by rock walls. Here, a new "greenie" arrives monthly, but you come with a special message: "She is the last one. Ever." Upon arriving, you meet the leader Alby, who keeps everything running smoothly; Newt, a clever Brit, and Thomas, who arrived only days before you. But among all of these new acquaintances, you meet Gally, one of the original Gladers, who wastes no time in telling you what to do and when to do it. But in this stubborn boy you begin to see more than just a control freak; he protects his fellow Gladers like family, and though he won't admit it, he'd do anything for you. In a world so harsh and unpredictable, is it possible to find time for anything (or anyone) other than survival?
Y/N, a simple woman, joins the deadly games to pay off debts after her mother's death. Young-Il, a heartless soul, controls the games, watching everything from afar while sipping on his glass of whisky.
But this year is different. When he spots Y/N, number 160, during the game of "Red Light, Green Light," he can't help but grow more obsessed with her.
The first game ends, and Young-Il decides it's time to join the games himself, meet her, and make her his forever. Not that he will allow anyone else to even look at her
But will Y/N really trust him?