Warriors of Siligon
  • Reads 526
  • Votes 43
  • Parts 14
  • Time 1h 19m
  • Reads 526
  • Votes 43
  • Parts 14
  • Time 1h 19m
Ongoing, First published Jan 12, 2021
"The curse will return.
Darkness would again rise,
No soul would be spared by Lord's spite. 
Four powers must combine,
Or darkness shall forever reside!"

Welcome to Siligon - The Land of Four Kingdoms.

While all kingdoms remained busy with conflicts, there resided a group which bothered no one.

Meet Siligon Warriors - a clan of 40 extraordinary fighters with inhumane strength and magic powers. No law or religion applied to them. The only thing they worshipped was money.

The legends of a terrifying army of dark creatures are proven true when the boundary holding them back are broken.

To stop the mayhem inflicted upon the land by those monsters, the Siligon Warriors have to journey through the most deadliest places. Unknown horrors and secrets wait for them to be found there. 

Can Siligon be prepared for their ultimate battle?






Current Word Count - 11, 195
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.
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A tournament hosted by a king for a princess's hand is at hand! Two finalists battle it out. Before the winner can take the princess's (and the kingdom) in his hand, everything is brought to a fierce halt. The victor, Theseus, has to give up his position to battle a monstrous creature that serves an enemy long-thought dead; a Necromancer. Soon, he is given possession from his retired warrior father: a Holy Sword. This draws him into a conflict that began a years before when his ancestor and three others fought against and killed the Necromancer. Now he sets out to find the descendants of the original four warriors who fought the Necromancer with four Holy Weapons and fight to end the wrath of the Necromancer before the evil ghost brings an army of the undead with it to ruin all life. The one ultimate adventure of four ultimate warriors begins...