Conscripts; Rise of a Hero - Part 1

Conscripts; Rise of a Hero - Part 1

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WpMetadataNoticeÚltima publicación mar, mar 23, 2021
What does it mean to be an adventurer? For many within the Auruma Kingdom, being an adventurer means more than simply taking odd jobs here and there for payment. It means that you'll fight for what you believe in. It means that you would travel to the ends of the world in search of fame and glory. And most of all, it means that when someone has a problem, you'll answer their call and do everything you can to solve it. That is why adventurers are seen as more than hired hands, they are celebrities, role models, and heroes. However, they are not the only ones who hold great strength. There are a select few who, when the world is on the verge of change, are selected to bare the very spirits of the gods. These champions, chosen at birth, are destined to find themselves at the epicenter of major, world-changing events and to lead the people through to the next age. Whether they ever held aspirations to do so or not, this is their conscripted duty and as such, these individuals have come to be hailed as Conscripts. Conscripts; Rise of a Hero tells the story of a young man named Adam Bravely as he learns not only what it takes to become a strong and famous adventurer, but also what it means for him to be a conscript as the world apparently moves toward some type of major change. As for the kind of world that will emerge from the coming events, it solely depends on the decisions made by him and his fellow conscripts.
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My dear warm-hearted reader, Are you ready for the adventure of a lifetime!? All you need is a drop of courage, and the adrenaline will get you right in the middle of this adventure. In my story, no one feels SAFE, and life has a single purpose: SURVIVAL! The beginning reveals a titanic fight between two kings of nature - the King of the Dry Land and the King of the Seas. One fights in order to cross the seas and augment his territories, the other one want his turbid waters to invade the land. And because they are equally powerful, the line of war is almost always at the shore. A balance that prevents their advancement on the enemy territory. Until one day when the "Legend of the Four Sons" disrupts this balance, and the Kingdom of the Seas invades mercilessly the Kingdom of the Dry Land, breaking it into a number of islands; over time, only four pieces of land are left amidst the seas; on them - four port-towns: Isbynorr, Narzomand, Salgornu, and Zendovir. On the other hand, the Kingdom of the Dry Land sends its explorers to cross the endless seas in search of other territories. Even so, nature seems to be unfair; it has some gifts for some and almost nothing for others... Everything is an adventure, and each event, each character will enchant your eyes. They hope to survive! Do you have any HOPE for something GREAT? Do you feel SAFE? You can answer these questions on your own! QUENCH your curiosity RIGHT NOW! Arrrrrrrgh!

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