AfterLife™
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  • Parts 16
  • Time 1h 50m
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The slaves of Freetown by MariamaOmarika
28 parts Complete
Cogito™ Entertainment presents: Living someone else's life can be entertaining. If the person you're embodying dies from societal injustices, though, could your own soul bear it? The E.R.G.O. Prospect Technology offered humanity a chance at spiritual and empathetic development, virtuous enlightenment, improvement of emotional intelligence, and open-mindedness of its benefactors ever since its creation in Max Young's garage in 2080, almost ten years ago. Its rapid success allowed her to build her empire, the Cogito™ Entertainment companies. To celebrate the 10th anniversary of the E.R.G.O. Prospect Technology's discovery, Young decided to join forces with Ergosummit Studios to produce a simulation that is particularly close to her heart, titled "The slaves of Freetown". In that universe representing a modified version of our past 2019, the practice of slavery maintains the American society in a fragile balance. Deprived of rights, Kanoa's family is one of the 10% that the BC19 program (Beat-COVID-19) has randomly chosen to serve as material goods, made available to the true American citizens - the Masters. Surviving, day after day, their often harsh treatment, the Slave sees his only chance to be one day freed, reduced to nothing, as he is accused of his Mistress' murder... So, what are you waiting for? Don't you want to know if Kanoa will realize his dream of freedom? Impersonate his avatar and find out more about his story! Get the brand new Orbiculus Rift VR, download the new version of our software and become a better version of yourself. This add was brought to you by Cogito™ Entertainment, in collaboration with Ergosummit Studios and the Federal Bureau of Inner Peace, within the framework of the year 2100 peace objectives formulated by the UN as part of the post-World War III revival program, Utopia.
THE CODE THAT LINKS US © by Mafhernandez98
49 parts Complete
In a near future where human experimentation in children is now legal. Madison finds herself lost in her routine life till she get to meet Alison -a beautiful and special six-year-old girl with a singular code tatooed on her wrist-, who would end up turning Madison's life upside down getting her to realize that her whole life has been no more than a lie, forcing herself to try and save the girl from the same fate. When everything is stated for sacrificing one life in order to save thousands. Is it okay to destroy someone just because they don't know anything else? Or for the fact that they have never been loved? Alliances, lives, friendships and love. What else would men destroy in the name of Science? Complete story now available. ©Registered on SafeCreative: 2007134730108. Sequel coming 2020 "The Code That Breaks Us" Watch the official book trailer: https://www.youtube.com/watch?v=A9dot3_vP8M **THIS STORY IS A DRAFT AND NOT THE DEFINITE VERSION OF THIS BOOK** **ALL RIGHTS RESERVED, NO COPIES, DISTRIBUTION OR ADAPTATIONS ALLOWED WITHOUT PREVIOUS CONSENT** Ranked: Featured Story in the Science Fiction Wattpad Spanish profile April-May 2020 (Spanish Version) #1 Sci-Fiction Genre Winner for the World Of Champions Awards 2018 (Second Edition) #1 Sci-Fiction winner for The Book Worm Awards 2018 #1 Sci-Fiction winner for The Neon Lights Awards 2018 (Spanish version) # Winner on the sci-fiction category of the Bright Awards 2018 (Spanish version) #1 Human experiments (Nov|25|18) #1 Human Experimentation (June|04|19) #1 Danielle Campbell (Dec|03|2018) #3 Perfection (Nov|27|18)
Never Alone by SarahLWhite
39 parts Complete Mature
It's been only a year since Utah became the last state to pass legislation granting age-of-majority sufferers of mental illness the Right to Die. When seventeen-year-old Koralee Benson wakes up in the hospital having survived a suicide attempt, her parents are desperate to get her help before her next birthday, when she will have the legal right to request a lethal dose of Repose7, a medication that has revolutionized the practice of assisted suicide. Dr. Crimm is the lead psychiatrist with Right to Life, an organization that promotes mental health treatment and support, and funds research into alternative treatments for mental illness and suicidal ideation. Right to Life was founded by the Wilkinson family, owners of tech giant Virtual Now, as a response to the loss of their own son to suicide. Their unconventional program combines the use of an experimental medication with a virtual reality technology that allows study participants to relive their traumatic experiences through the eyes of other people. Koralee is recruited to join five other teens from around the country, all grappling with their own demons, in an adventurous exploration of perspective, friendship, trust, and healing-possibly the only hope these suffering teens have at regaining the will to live. The country is engrossed in a recent news frenzy when seventeen-year-old Braden Ertz is found guilty of the murder of his fifteen-year-old girlfriend. He was discovered unconscious in her family pool with no recollection of the crime or his involvement in it. The country is already divided on his death sentence when Braden requests to stop his automatic appeals and be given the chance to take Repose7. When the judge overseeing his case hears about the experimental medication that could help regain his memories, he pulls R2L and Dr. Crimm into a battle of morals and ethics.
Nico & Arden - "Coded Lies" by LeLibrarian
25 parts Complete
In a dystopian future where technology weaves into every layer of life, "Coded Lies" narrates the compelling journey of two unlikely heroes: Arden, an aging tech wizard safeguarding the secrets of a bygone era within his fortress of discarded electronics, and Nico, a street-smart orphan who deftly navigates the harsh realities of a world that has largely abandoned him. Their paths converge in a vast junkyard-a treasure trove brimming with forgotten knowledge and untapped potential. Under Arden's mentorship, Nico learns the intricate art of crafting advanced gadgets while delving into the valuable lessons embedded in the remnants of history. As he traverses the digital metropolis of Bearlin, he becomes acutely aware of the stark societal divides and ethical dilemmas woven into the fabric of unchecked technological progress. Through a series of thought-provoking encounters, Nico grapples with the moral implications of advancements that often come at the expense of humanity. As they unearth a web of corruption threatening to unravel their society, Arden and Nico must navigate a landscape fraught with advanced AI, quantum computers, and holographic deceptions. Together, they fight for a future that honors humanity's place in a world increasingly dominated by artificial constructs. This tale explores themes of resilience, justice, and the quest for true progress, ultimately challenging us to reflect on the price of advancement and the importance of reconnecting with the natural world. Prepare to embark on a journey through a city of endless possibilities and hidden dangers, where salvation may lie in the discarded remnants of our technological past, and where the enduring spirit of humanity strives to reclaim its narrative amid overwhelming changes.
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Town of Salem: The New Role

27 parts Complete Mature

New technology is being developed every single day and is advancing at a rapid pace. One day, a small group of scientists decided they want to try out their new gaming technology by testing it on people through a game called Town of Salem, getting people to sign up by saying they consent to being used as a test subject in the Terms and Conditions. Jaclyn is a simple, regular girl having a simple, regular day. Of course, as most teens do, she got bored with homework. So, she turned on a game called Town of Salem and very quickly learned she was playing more than just a game of strategy. She was playing a game with the lives of other people at stake.