𝙎𝙝𝙤𝙪𝙩 𝙖𝙩 𝙩𝙝𝙚 𝙒𝙖𝙡𝙡 [𝘋𝘳𝘦𝘢𝘮𝘚𝘔𝘗 𝘹 𝘙𝘦𝘢𝘥𝘦𝘳]
  • Reads 126,880
  • Votes 5,561
  • Parts 40
  • Time 3h 2m
  • Reads 126,880
  • Votes 5,561
  • Parts 40
  • Time 3h 2m
Ongoing, First published Feb 28, 2021
"𝙄 𝙩𝙝𝙞𝙣𝙠 𝙄'𝙫𝙚 𝙡𝙤𝙨𝙩 𝙢𝙮 𝙢𝙞𝙣𝙙..."
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When they were younger, Schlatt, Puffy, and [Name] got along well. They were as close as siblings could get, always being mischievous and pulling pranks, as young children do... until they weren't close anymore.

Schlatt became more aggressive as he grew older, pushing his two sisters away and heading off on his own. A few years later, Puffy left on an excursion, but she didn't return. [Name] was left all alone.

Dream, an old friend of [Name], invited her to stay in his nation. Trying to move on, she accepts the invite, but when she arrives, there are wars already brewing and old ghosts from her past waiting for her in the new land.

But what could go wrong?
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*(WARNING) Mature Language, alcohol abuse, physical, mental, and verbal abuse, suicidal thoughts, sexual humor*
All Rights Reserved
Table of contents
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Ducks don't Belong In Crowns [DSMP AU] (REWRITTEN) by WolfSlayer2550
5 parts Ongoing Mature
What would happen if Wilbur and Tommy were never banished from L'Manberg? What would happen if there was no Revive Book? What would happen if it was up to Quackity, George, and Karl, and a mystery edition along the line, to make the best of a broken world? Quackity comes to the DSMP seeking a restart. As each day unfurls, he realizes there's a lot more than rainfall soaked into the soil. When he's given the opportunity to rise against his new oppressor in the foreign island with the promise of a new land of his own, he takes it. And slowly watches as the walls of the power he's built around himself start to crumble, and the scar stretching from his eye to his lip in the mirror. Since the beginning of the island's founding, George has always been Dream's loyal righthand man. One day, he takes in Quackity as a roommate. Shortly after the L'Manberg Election, chaos scatters across the island like exploding TNT from above; the product of his new friend's very actions. George finds himself in a situation where he's making multiple decisions Dream wouldn't approve of. One of them is chasing down Quackity. Back in America, Karl starts to see strange things, such as glowing purple letters and having visions of people he's never met. When a god informs of an island afar, where in a different timeline people will die, ongoing war is fought, and disks are used as a bargaining chip, he can't not get involved. It's up to him to rewrite these strangers future, or else the inks stains of another timeline will bleed over the pages till nothing is left. Even if it means forgetting who he is with each sacrifice. To Karl, it's worth it, if he can keep everyone safe and from turning into someone they're not. Especially Quackity. Spawn in this blood-stained world of twisted mortality, betrayal and community, as Karl tries to build back the crumbling dam Quackity let gush. "There are no mistakes, except the ones you create. You need to know your place." -SHINEDOWN
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‧₊˚︶︶꒦︶꒷︶︶꒷꒦︶‧₊˚︶︶꒦︶꒷︶︶꒷꒦︶ IN WHICH after a major fight with the enemy country, a leader makes a choice to save his in exchange for his sister's freedom OR IN WHICH freya is arranged to marry a stranger from a neighboring enemy country which she barely knows ‧₊˚︶︶꒦︶꒷︶︶꒷꒦︶‧₊˚︶︶꒦︶꒷︶︶꒷꒦︶ a solo standing story a lore au c!sapnap angst blood and injury mature language death