Of Men Made Gods

Of Men Made Gods

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WpMetadataReadComplete Thu, Nov 6, 20142h 11m
Faced with an enemy with superior numbers, the Danu, or first people, had chosen to flee after decades of endless battles. Years later, as they are getting accustomed to their new home, they find that their enemy is hunting for them again. Chaos follows, as these ancient people are filled with bone trembling fear at the thought of annihilation. In this time of uncertainty, a man, Lucifio Lamourn, turns to the one thing his people had more than any other; magic. He proposes a plan so drastic that it'll literally change the face of the land itself. More than a hundred years later, news of that same enemy arrives to the now prosperous home of the magicians who call themselves Druids. And just as his ancestor had done in his own time, Avon Lamourn puts forward a radical plan of his own. He only has to convince the rulers of his people that his way would avert the coming war with the least amount of risk, a task he soon finds is no easy thing in itself.
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Enter a fantasy world where two opposing gods remain trapped in another dimension, they exist outside the normal timelines of mortal men and are forced to spend their days in an eternal prison for a long forgotten crime. Only a mortal may travel back and forth between the two rifts that connect the god’s worlds and time. Two sects have monopolised access into these rifts, learning that with the control of the rifts comes a great power. An order of warriors and a brotherhood of magicians use them as their training grounds where men can train in their art to the extreme for years, unaffected by time; they can even die inside the rift, returning to life when their body is ejected back out to their world. Think, “Entering a world like ‘Groundhog Day’ but with magic and swords, where you can learn from your mistakes over an infinite time, returning from the gods rifts with superhuman ability.” With their unbeatable talents and finely honed abilities both sects have the world in the palm of their hands, but the magicians want more. Powerful new crystals are discovered in the mines and the brotherhood of magician’s instigate a war to control this valuable resource that can bend the order of warriors to their will, ensuring total control and perhaps even the power to free their god. Discovering that a young lady, Athene, had been conceived inside the war god’s rift the magicians stumble upon her ability - a natural resistance to magic and their hunt for her begins; believing that she has the ability to neutralise the magic that holds their god. As nations fall, a small underground movement lead by a renegade magician work against this threat, aiding Athene to escape the magicians grasp. Helped by, a warrior, a king and a thief they evade the magician’s attempts to capture her, but when the magicians finally resort to unleashing an ancient killer from a forgotten time to track her down, the odds are stacked against her

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