Guilty Gear -STRIVE- retains the traditional button layout, but adds Dash. It allows players to dash with either RightRight or Right + Dash. The Tension Gauge, Faultless Defense, Throws (Right + ),
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Instant Block, revised Roman Cancels (Punch + Kick + Slash), and Psych Bursts (attack button + ) remain. However, Throws will miss out of range like any other attack, instead of a doing a normal attack. The Gatling system has also been changed: weak attacks no longer universally cancel into heavy attacks; rather, they combo into command normal or special moves.
Guilty Gear -STRIVE- is an upcoming game in the Guilty Gear series that was announced at Evo 2019. It will be the seventh mainline installment and overall its twenty-fourth release.
Guilty Gear -Strive- brings a number of new and innovative game play mechanics designed to allow players new to the series to quickly learn the fundamentals while maintaining the deep, creative gameplay Guilty Gear is praised for. New additions to the series such as a wall-breaking mechanic will allow for new and exciting approaches to battle.
As Dallas and Drayton navigate life in the spotlight, Spencer is navigating intense feelings for Nathan - her best friend's brother.
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Dallas and Drayton are planning their wedding, talking babies and learning how to navigate life in LA now that Drayton is a hotshot football player in the big leagues. Meanwhile, Spencer and Nathan are back at home in Colorado, coming to terms with their feelings for one another and learning how to co-parent with Grayson, the father of Spencer's daughter. Will the realities of adult life strengthen them - or will their relationships break?
[Sequel to The QB Bad Boy and Me]
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