Quest for Hearthrin
  • Reads 262
  • Votes 38
  • Parts 37
  • Time 4h 39m
  • Reads 262
  • Votes 38
  • Parts 37
  • Time 4h 39m
Complete, First published May 14, 2021
She dragged her gaze toward his, his twinkling eyes practically speaking to her now too. "How do you mean?" she whispered.

Peric swallowed. "We don't know who we are. But I believe we can help each other find our answers."

When a young woman wakes up in a tower in an enchanted forest, unaware of who she is or how she got there, she realizes that the imaginary world she created as a child has come to life. And the man she sees before her is her imaginary knight. Together the two will set off on an adventure to discover the world of Hearthrin, who they are and who they're meant to become.
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The Wizards' War The Chronicles of the Midlands Book Two by CathiAllen
43 parts Complete
The wizards believe that the Wizard's Misery is no more and Aryganazhan has married Maledictor and now the wizards are at war. Strange doorways have begun opening through out the Midlands and bizarre creatures are emerging forever changing the kingdom. Can Celine close the doorways and stop the creatures from entering? Can she neutralize the wizards before any more damage is done? Travel through out the kingdom with Celine and her allies as they try to stop the war while a new enemy arises, threatening to enslave all of humanity that dwells within the Midlands. Sneak peak: Suddenly a very small, strange creature that looked like a miniature woman with wings darted in front of Celine's face, then flew over to Brandon and followed along beside him for a moment before speeding back into the Royal Pine Forest as he reined in his horse. "What in the Midlands was that?" Brandon asked in shock. "I don't know," Celine answered concerned. "Something very strange is going on. I feel like I need to go into the woods! There's something I need to do in the woods!" she said as she rode over to the side of the road and dismounted, running into the Royal Pine Forest as Brandon called after her to wait. He quickly dismounted and swiftly lead his horse over to Celine's, taking its reins and tying both horses to a tree before going after her. "Celine! Wait!" he called after her as he realized that he could hear a very low humming noise coming from within the woods. "Maybe she's following the noise," he thought as he began to follow it to find where it was coming from and hopefully locate Celine. He pushed through the underbrush as the sound became louder and then he saw Celine standing in front of a whirling, shimmering vortex which was floating about four feet above the forest floor. There was a myriad of different types of strange looking creatures coming out of it and Brandon stood there in disbelief at what he was seeing.
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The rose keepers

9 parts Ongoing

In a world once divided by ancient magic, each species lived in secluded realms. Mermaids ruled the deep oceans, elves thrived in enchanted forests, orcs built their strength in rugged caves, and dragons soared over the sky's peaks, divided between ice and fire. Goblins living in the swamps of the marshlands. Shapeshifters wandered in shadows, and the sky people dwelled in sky realms, distant from earthly matters. For centuries, these territories remained separate, each guarding its own secrets. But this balance shattered when war erupted, spreading darkness and destruction across the land. Homes were destroyed, families lost, and the world itself bore deep scars. Only after devastation did the realms realize that their isolation had been their downfall. From the ashes, a fragile peace emerged, with old enemies becoming allies. In the aftermath, a new generation arose-9 teenagers born amidst hope for unity. Tasked with an unprecedented mission, they must traverse an ancient labyrinth that holds the keys to their world's history and potential salvation. Brought together by fate, young members of various races-mermaids, orcs, dragons, elves, and others-struggle to bridge the gaps between their differing ways of life. This is a tale of ancient magic, clashing realms, and tentative alliances, where the fate of the world rests in the hands of those who carry both the legacy of war and the hope of a new beginning.