Escapist's Deja Vu

Escapist's Deja Vu

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WpMetadataReadMatureOngoing23m
WpMetadataNoticeLast published Wed, Sep 1, 2021
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Fiction
Mystery
6 people locked in an escape room with a host that enjoys playing the fiddle of life and death., and you're one of them. Strangely... everyone except you remembers who they were before being locked in the said death game. Some things get too good to be true as all cards of the game fall in your favor. Death and life... suffering and tears... it all feels so familiar... but why? Warning: TRIGGERS and GORE
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It was all fun and games first. But who knew that a simple children's game could turn into a living hell. Just graduating from W academy, Francis Bonnefoy, Arthur Kirkland, Lukas Bondevik, Mathias Køhler, Berwald Oxenstirena, Tino Väinämöinen, Alfred Jones, and Gilbert Beilshmidt are off to the adult world out on their own. Two of them suggest they do a little magical "charm" before they part so they can be so to speak, "together forever". Of course, they all agreed to it, liking the idea, and some to just prove it wrong. But the charm does not work. Nothing is right anymore. Where did they go wrong? J u s t S a v e U s FRuK, DenNor, And SuFin !!WARNING!! Gore, Language, Blood, Gay Ships, Character Deaths (Lots), Angst, Feels, Guts, Triggers, Graphicness, And More Gore And Guts. If you do not like that do NOT read.

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