We Are the Wise Fools

We Are the Wise Fools

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    LETTURE 257
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WpMetadataNoticeUltima pubblicazione dom, mag 17, 2015
She knew her life was over before she even heard the gunshot. The night of the Prom changes everything for Maud Lynn, a 17-year-old girl who simply wants to be noticed. One moment she's getting out of the car with her newly found superstar boyfriend, Jake Williams; the next, watching as dark clothed men drag her away to an abandoned warehouse. Then she hears a gunshot. And then nothing at all. She wakes up only to be informed that she is dead and that she will be handed the job of a Reaper, a angel that take the newly dead to heaven or hell. The only rules: don't question, don't show empathy or compassion, and don't show mercy or weakness. This punishment, she believes is worse than death. And if she screws up? She'll deal with her boss, the Grim Reaper. There is only so much you can hold onto after you're dead. One merciful act will change her forever. When you die, are you ever really dead?
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Striking a deal with Death can have dangerous effect - especially when you end up in a love triangle with one of its reapers, while fighting for your life in a deadly underworld competition. *** Percy Spring has always been able to see the darker side of the world - ever since the car accident that almost claimed her life, she has gained the ability to see demons and Death's reapers. But when Death itself offers her a second chance at life, she knows she can't pass it up. In order to save her friends, Percy agrees to enter The Game - a deadly competition in the underworld where no one is as they seem. As Percy navigates the dangerous world of The Game, she realizes that she has been placed in competition with one of Death's reapers, Ryder, with whom she has a complicated past. To make matters even more complicated, she is also competing against Death's jealous mistress. When the other players start to die, Percy must decide who she can trust in order to emerge victorious. As she struggles to outwit Death and save her friends, Percy must also confront her own feelings and decide where her loyalties lie. Can she trust Ryder, the reaper with whom she shares a tumultuous history, or Blake, the mysterious man who promised to help her save her friends? And can Percy truly trust either of them? Striking a deal with Death has never been more dangerous, and the consequences of Percy's choices will have a lasting impact on her future. Will she come out on top, or will she be caught in Death's deadly game forever? *** "Percy Spring, you are offered a second chance." "A second chance," she repeated. "This mean I will come back to life?" "The game of second chance was created for people whose fate is in doubt of whether their time has come or not. It is also for those who wish to go out on a limb and try their luck in winning with me," Death started explaining. "You will be put in the game, and we will play."

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