ALTO
  • WpView
    Reads 30
  • WpVote
    Votes 2
  • WpPart
    Parts 2
WpMetadataReadOngoing9m
WpMetadataNoticeLast published Mon, Nov 2, 2015
There is no escape from the Valley of Echoes. For as long as memory stands, the Four Leagues of the Valley have clashed, claiming both victory and defeat countless times. Trapped in the eternal province, the legions battle for glory, for honor, and for control of what limited lands they have. No settlement is permanent, no outcome is certain, yet one thing still holds out for the many soldiers: the warriors are immortal. Flooded by the mystic light from the Citadel Mountain in the valley's center, the dead rise to fight again, fit as though they had never entered the fray. Now the wars are about the rush of combat, adrenaline-fueled battle-cries, and the triumphant glory of claiming the win. Second Alto Commander Maevan Runalvir was not expecting such an influx of new soldiers who'd moved up the ranks, but no challenge could compare to the transfer from First Alto: the cunning, the cold, the ever so mean-spirited Ahulda Saventhseir. An outsider by all definitions of the word, Ahulda is shunned by both First and Second Altos alike- a traitor to the former; a venom-filled viper from hell by the latter. When it comes time to fight, however, rivalries must be pushed aside, if at all possible. Trial after trial, the Second Altos find themselves separated from their army after a frantic scouting incident. Questions arise, and secrets are spoken aloud for the first time in years. Everyone has something glinting beneath their quiet eyes; all have something that they desperately want. Maevan wants to return to the Strike Bear legion. Ahulda wants to feel like she's worth something again. The entire Second Alto company wants the truth. A question with no comprehensible answer, so taboo, yet dared to be whispered across a crackling campfire: "Why are we here?" Ere told, there is no escape from the Valley of Echoes. There is no escape... is there?
(CC) Attrib. NonCommercial
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • The Barrowland Slayers
  • Trapping Quincy (Caspian and Quincy)
  • The One Who Dances on Shadowed Feet
  • "Goodbye Curly Head"
  • Dragon Blood
  • Is it too late to say Sorry?
  • Estateillio
  • Lead The Way ᴬᴸᴵᶜᴱᴺᵀ ᴴᴵᴳᴴᵀᴼᵂᴱᴿ
  • Star of Blood
  • Alpha Logan

[Wattys 2022 Shortlist] The Elven battlemage Gynefra Caul-Marrel has fought many foes over her two centuries. Humans have proven the most obstinate, yet they have forgotten the lessons that led to the War of the Great Coalition. That short-lived race has now spread into the shattered former battlefields of that conflict, building villages atop barrows of ancient dead, toiling away in mines better left abandoned. When a plague spreads through their lands, she is dispatched by the Watchful Tower to investigate. The horrors are much worse than she'd imagined. An unholy alliance has formed in the depths below, which threatens to tear apart the fragile order that's existed since the War of the Great Coalition. It's not enough to simply fight-the Great Evil they face requires a unified defense from every realm. Yet even saving human refugees isn't enough to dampen the paranoia of the Inquisition. The grievances between Elves and humanity have been built over millennia and seem impossible to mend. Yet if they cannot succeed, kingdom by kingdom will fall, until the mortal world is swept clean. Under Gynefra's leadership, a new War of the Great Coalition must be waged-yet this time united in struggle against the Twisted One, who threatens to devour their realms.

More details
WpActionLinkContent Guidelines