Blood & Bones
  • Reads 61
  • Votes 4
  • Parts 4
  • Time 18m
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Eden's Eclipse by crash_course70
20 parts Ongoing Mature
Rael Thorne was never meant to ascend. A rogue knight with a past as fractured as the illusions he wields, he has always been an outsider among the celestial warriors of Eden. But when the abyss comes for him, it does not take his life. Instead, it takes his heart. And yet... he still breathes. The divine halls of Valkyria Academy have fallen, overrun by an unfathomable darkness that Eden's warriors could not stop. Forced into exile, the surviving Archangels and Valkyrie knights retreat to Avalon, where druids weave life into the land itself. But even in the sanctuary of the wilds, Rael is an impossibility-a man who should be dead, carrying something unseen in the empty space where his heart once was. Something only the darkness can recognize. As whispers in a forgotten tongue begin to speak clearly in his mind, Rael realizes he is no longer the man he once was. The very warriors who once stood at his side now watch him with suspicion, none more than Aetheriel, the Frostbound Archangel, who believes Rael should have been executed the moment he survived. But even Aetheriel cannot deny the truth-Rael's survival was no accident. Something ancient has chosen him. Something terrible has already begun. And as Heralds of the abyss awaken, whispering of a prophecy long buried in time, Rael must answer the question that haunts them all: Was he spared to save Eden? Or to end it? A dark epic fantasy of celestial warfare, eldritch horror, and the thin line between fate and damnation. Fans of morally complex heroes, divine magic, and the creeping dread of the unknown will find themselves drawn into a world where light and darkness have never been more uncertain.
Arise A Hero - Free Edition by WayneSchreiber2
1 part Complete Mature
The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.
😈😈the Beginning of aetheria 😈👿 by Austen010
10 parts Ongoing
Prologue: The Beginning of Aetheria Long before time as we know it, the cosmos trembled under the weight of the Celestial War-a conflict so devastating it consumed entire worlds. In the aftermath of this chaos, a sanctuary was forged by the surviving celestial beings: Aetheria, a realm of boundless magic, mystery, and power. Created as a haven, Aetheria became a world of unparalleled beauty, inhabited by diverse races: the ethereal Elvari, the mighty Drakenkin, and the cunning Umbrians, among others. Each brought their strengths and secrets to this realm, weaving its intricate tapestry. But peace was fleeting. The Void, a remnant of the Celestial War, seeped into Aetheria, corrupting its heart. To combat this, the ancient guardians forged powerful Shards of Light, fragments capable of sealing the Void's influence. Yet, over millennia, the shards were scattered, their power waning as darkness grew. Prophecy whispered of a being-a descendant of Adam, forbidden in this realm-who would wield the shards and either restore balance or bring ruin. For Aetheria's denizens, humanity was both hope and doom, their mere presence a threat to the realm's fragile existence. Now, as darkness encroaches once more, the stage is set. A nameless human emerges, lost and unknowing, drawn into a destiny shaped by ancient powers and unyielding prophecy. The question lingers: Will he save Aetheria-or be its undoing? Thus begins the tale of the beginning of Aetheria, where fate and free will collide in a battle for the soul of a world.
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Vanguards Of Aetheria

25 parts Complete Mature

Aetheria is a region with a vast number of breathtaking sights, calm towns and villages, and towering fortresses and castles. It's a must visit for anyone travelling across the continent of Terren. But Aetheria isn't particularly perfect. As some of the residents throughout the region aren't very ...well... ...human. And are as friendly as they are human. These types of individuals can vary from bloodsucking vampires and deceiving witches, to evil kingdoms and even corrupt demon overlords. All of these vile and dangerous forces are in a fight for control over the region against the remaining humans. And these humans are known as "The Vanguards". The Vanguards are an elite team of fighters, who's main objective is to keep fighting in order to reclaim their homes. Each member has their own backstories and motives, along with strengths and weaknesses. But in the end, they all share the same goal. To take back what used they used to call home, Aetheria.