GOVERNMENT HEALTH WARNING:
Sudoku can seriously damage your health!
One look at the SuDoku puzzle told him that it belonged in the extremely fiendish category. What it didn’t tell him was just how fiendish the other players would turn out to be.
Jack-the-Lad Nathan usually has his pick of the girls and now he wants goddess Jasmine. But she’s out of reach and out of the question. In fact, twenty unfathomable questions and an unsolvable SuDoku puzzle stand in the way to her bed, let alone her heart.
Jasmine’s capricious sister, Sophia, can smell money – lots of it, whilst Lewis the solicitor, executor of their father’s will, seems to be stretching the law like elastic, but whose side is he on? Together they form an uneasy alliance to solve the puzzle. Can the sisters trust Nathan, who just happened to be there when they needed him? Can they trust each other when there’s romance at stake, let alone a fortune?
And can Nathan trust anyone? Even himself?
A desperate race against the clock, and unseen opponents, takes them from opulent Italy to seedy London, and back to their long-buried childhoods where everyone seems to have hidden a skeleton or three. Nathan soon becomes Jack-the-Had as thieves rob him, clients attack him and colleagues betray him. As friends too desert him, so does his sanity.
The SuDoku Inheritance is a fast-paced mystery adventure,
but above all it’s a story about people:
their lives, their loves, their lies - and their puzzles.
Sit back and enjoy the ride as the puzzle unfolds
or follow the clues and race them to the treasure.
Absolutely no previous SuDoku knowledge necessary!
The Art of Courts and Lies (Book 1 in The Gifted Trilogy)
52 Partes Concluida
52 Partes
Concluida
Ice flooded my veins as the realization of who he was hit me. It must have been evident on my face because the man in front of me let out a dark laugh.
"Oh dear, you didn't realize you were talking to a royal, did you darling?" he crooned.
Not just any royal. Kesserian Cinis. The recently coronated king and ruler over the Ember Court. I forgot how to breathe, my mind whirring as it tried to figure out how I could have been so stupid as to let this happen.
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Wren Heatherfield is on the run. Having turned 18, she is now in danger of becoming selected for the Garner, a deadly game in which the six kings who rule over her continent take eighteen non-magical girls and make them fight for their lives. But as she tries to avoid the game by running away with her best friend and her sister, she consequently finds herself doomed to be a competitor in the 246th Garner.
But the Garner isn't the only thing capable of killing her. In a castle surrounded by kings with dark powers and girls fighting for their lives, she may find that the politics of royalty can be just as deadly as their games.
No one can be trusted in a palace full of monsters and, if Wren has any hopes of survival, she may have to become one herself.