Game's Weapon
  • Reads 6
  • Votes 1
  • Parts 1
  • Time 6m
  • Reads 6
  • Votes 1
  • Parts 1
  • Time 6m
Ongoing, First published Dec 28, 2014
Mira Mickey is one out of the ordinary of a magic filled world. In the shadows, her hair is black, eyes an ocean blue. But when in the sunlight, her hair turns white and eyes become red. Mira has the seven dwarf personalities: wise, grumpy, sleepy, dopey, happy, sneezy, and bashful. This makes her friends call her Dwarf. What also makes Mira different is that she's a blacksmith mage, a near extinct skill. Her world gets overrun with dark mages, and the only way Mira can defeat the dangerous mages is to create the ultimate weapon. But there's someone pulling the strings, and they're closer to Mira then she realizes.
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THE DANCING GIRL cover

THE DANCING GIRL

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Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything... A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.