As in the best 80s tradition, it all starts with a group of kids, a group of kids who enter an arcade. One of them, attracted by the cabinet of a game notoriously impossible to complete, decides to compete with himself, giving way to a clash that will open the glimpse of another world, in which the game's character, Driver, a pilot - warrior in charge of his last mission, will challenge his limits in a fight against time to take revenge on those who took what mattered most to him. On board a roaring 1969 Dodge Charger R / T, facing a desert and post-apocalyptic world inhabited by carnivorous fairies and anthropomorphic animals, with Almost There in perennial background, Driver and the boy at the controls will have to overcome the game and life bug itself to access the final level, the only one where it is possible to reach the lair of the enemy, who has sworn death and outrage to the last remaining pilot-warrior, heir to a glorious school. The ending will be even more surprising than the beginning, suggesting not only how free will and destiny are relative concepts, but also how the virtual and real world are separated only by a thin border ... and extremely labile.
Season 4 of The Virus Within
Trinity is familiar with zombies, being one herself, but when strange zombies start appearing, she realizes that the world she knew might be changing yet again.
When a dangerous set of scientific notes are discovered, Trinity and her friends don't realize anything is wrong until a frantic radio call comes in. Unaware of the notes, they race to the south and struggle to determine where the strange zombies came from. The zombies are unlike any ranks previously seen, and they aren't as predictable. Some have new tricks hidden up sleeves, forcing any Stronghold they encounter to quickly adapt to the new challenge or risk being overrun. Secrets never remain hidden, and zombie apocalypses never make life easy.