Adventures of a Drunkard Pilot
  • Reads 1,465
  • Votes 38
  • Parts 20
  • Time 2h 20m
  • Reads 1,465
  • Votes 38
  • Parts 20
  • Time 2h 20m
Ongoing, First published Jan 12, 2015
Waking up in the future where the only thing more imminent than the threat of a corrupt government is an alien invasion isn't bad. Waking up and having to deal with all of that with only your two closest friends and very few memories isn't the bad part. What IS the bad part is that, in the future, there are no cigars or whiskey. At least your Mech suit still works. Everything else, you'll figure out as you go. In a world void of everything you remember, the only ones you can trust are your squad mates. After that, comes a lot of improvising. You're Jester Squad, after all. We kinda just make it up as we go. 

Still pissed about the cigars and whiskey.
All Rights Reserved
Sign up to add Adventures of a Drunkard Pilot to your library and receive updates
or
Content Guidelines
You may also like
Slide 1 of 1
The Virus Within: The Unranked (Book 4) cover

The Virus Within: The Unranked (Book 4)

50 parts Complete

Season 4 of The Virus Within Trinity is familiar with zombies, being one herself, but when strange zombies start appearing, she realizes that the world she knew might be changing yet again. When a dangerous set of scientific notes are discovered, Trinity and her friends don't realize anything is wrong until a frantic radio call comes in. Unaware of the notes, they race to the south and struggle to determine where the strange zombies came from. The zombies are unlike any ranks previously seen, and they aren't as predictable. Some have new tricks hidden up sleeves, forcing any Stronghold they encounter to quickly adapt to the new challenge or risk being overrun. Secrets never remain hidden, and zombie apocalypses never make life easy.