14 parts Ongoing MatureTHEY'RE NOT SUPPOSED TO WANT EACH OTHER, BUT FATE DOESN'T CARE
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Lystra has survived her whole life by staying invisible, constantly pretending, hiding beneath suppressants and the cover of Blackwater Inn. Running from a brutal past that and a ruthless pack of Chainfang predators who sex traffic unclaimed Omegas into the darkest corners of the Valley. After a huge mistake, desperate to hide her scent, she crosses into the deadly territory of the Razorpine pack, becoming a pawn in a game far more dangerous than she imagined.
All Aedric has ever wanted was power and will always go to great lengths to secure it. His rule is enforced through blood, respect, and a wolf consumed by violent rut cycles. When an ultimatum of replacement threatens him, he forces the trespasser into a deadly deal: pretend to be his Luna and help him hold together a fractured pack-or hand her over to the Chainfangs.
What begins as an innocent game, turns into something far more darker and dangerous. Power shifts, every touch threatens to destroy them both, secrets rot, and loyalties fracture. A game where war hangs on the horizon, rats leaking information, the line between protection and possession disappear entirely.
In a Valley ruled by ancient pack laws and ruthless packs, loyalty is scarce, betrayal is constant, and one wrong move means annihilation.
This is The Luna Game. How far will you go to win?