Fourth and final part of the Barbarism Cycle.
The last remnants of the free people that kept alive their barbarian ancestor's ways sail on a last travel, having little more than their strenght, their magic, eachother, and hope.
In the aftermath of the 3rd War, with terror raging across the realms of Azeroth, a band of outcasts embark on a voyage across the turbulent domain, united by their passion for glory, money, revenge and a good pint of ale.