Zoe is a 14-year-old girl who is very creative. As she has no friends at school, she decides to create a story in a mysterious notebook she found on the streets. But what she didn't expect, is that this notebook, labeled Imagination, brings dreams and creations of those who use it, into real life, like good creations and bad creations. That's why she counts on her two characters, Spartacus and Merlin, to stop the forces of evil which devastate her mind since she was a little girl.
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Zoe, uma garota de 14 anos bem criativa, por ser rejeitada, decide criar uma história num caderno misterioso que achou na rua. O que ela não esperava é que esse caderno era um caderno chamado Imagination e trás todos os sonhos e criações de quem usa, pra vida real, tantos as criações boas, quanto as criações más. Por isso ela terá com a ajuda de Espartacus e Merlin (duas das suas criações) deter as forças do mal que assolam sua mente desde que ela era uma criança pequena.
Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything...
A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.