Betty Bines went missing in July 1947.
Her older brother, Bill, spent his life trying to find her. His work at the secretive Swamphenge research facility should have meant he had a chance, but his one-time partner and superior Clyde Waller had a lie to uphold, that in the 1950s, was more dangerous than their relationship.
Nori Furukawa and Brigid Pearson went missing in 2016.
They were sent back through time to find Betty, to reunite her with Bill, and to uncover an alien conspiracy that threatened time itself.
Lax Morales, TV psychic and founder of the Virtualist church, was somehow present for all of these events. He was there when the first starship fell in the desert. He was there when Betty's father Charles died. He was there when Bill's heart was broken. He was there to break it again. And he was there when the time machine Nori Furukawa built blew up, taking the entire physics department with it.
Lax is the thread that binds these stories together.
This is a trilogy about missing truths, cover-ups, and love that transcends the barriers of time and space. It is a dark, honest, and brutal look at the implications of time travel.
Where would you go? If you could turn back time?
It will be coming to Kickstarter in August 2022, and I am looking into pitching it to Netflix.
ALL RIGHTS RESERVED FOR THIS STORY AND RELATED STORIES.
This is my own IP.
A young woman must compete in a deadly televised competition, Grimm Games, to ensure her twin sister survives.
Season 1 of Grimm Games
*****
When twenty-year-old social activist Kam Wendall discovers her name among the contestants of the deadly television competition Grimm Games, she's stunned to realize her estranged twin sister, Millie, has stolen her identity to compete.
Determined to save her sister, Kam enters the contest. At a secret and isolated location, they compete against others through nightmarish sets, perilous escape rooms, and sinister puzzles, and must outsmart the sadistic Grimm entities stalking them.
Amidst the twisted challenges, can Kam and Millie rebuild their fractured trust all while evading the diabolical forces at play? And would even that be enough to help them survive the Grimm Games and emerge victorious?
***
"Oh, I understand." I didn't blink as I spoke. "But the only way I'm ever stepping foot inside your set is if you force me."
"Our contestants are volunteers," Ms. Holle went on. "We've always run the games that way and forever will. We're not accustomed to forcing anyone to partake, and that opportunity will be extended to you too."