Deep within the Faetyen Woods.
Legend tells of a strange passage into a stranger world. The nomads of natural magics don't even traval near the area, fearing a seldom rumored cursed call.
A swamp of miasmic energy weaving the air, a perpetual near darkness housing eldritch and nasty creatures. Misshaping the world around it, travelers disappear or adventurers seek its challenge.
The Paladin Order of Dea seeks to dominate it, discovering the portal, hoping to find a way to awaken their sleeping Goddess.
Many lost to the mission, others abandoning the Word.
Those who stayed stand in Dea's Grace of Power, maintaining her position as the Ruling Deity.
Grev'Lyn Stonebearer, a half-elf under Dea's name, returns from the sea. Eager to take his journey into the Bog.
Only to be told he's not ready.
Frustrated, he takes the journey, meeting two strangers Grev'Lyn, sees them as Dea's silent call.
Transmigrated to a Horror Game (A Poppy Playtime Story)
97 parts Complete
97 parts
Complete
Yazmina Fleur De la Vega. A brilliant yet dangerously unhinged doctor, she finds herself trapped in a horror game she once played-a world where monstrous experiments roam, and every step could be her last.
But Yazmina isn't here to run.
She isn't here to save anyone, either.
She's here to watch. To learn.
To play.
Will she become the prey, scrambling for survival? Or will she turn the tables and become the hunter instead?
Read at your own risk.
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This is an original story inspired by Poppy Playtime. While elements of the game serve as inspiration, this plot, its twists are uniquely mine. No plagiarism will be tolerated.
To all Poppy Playtime fans-I hope you enjoy this thrilling reimagination! Stay sharp. You never know what's lurking in the dark.