You lived a normal life in your kingdom. At least, as normal as you could live, considering you were the Princess of Xypheir, a kingdom of its own renown. One day, the King you learned to call The Pale King offered your parents a deal. A promise, one they couldn't refuse. Next thing you know, you're being sent away to the great Kingdom of Hallownest, where you're supposed to both train and marry the Pale King's child, the training as the Pale King's end of the deal, marrying as your parents' agreement. At first, you couldn't help but feel rage, but then you discover that his child is a vessel, born to take on an infection that found Hallownest. So everything will alright, right? You won't have to deal with him for long, and it will be okay, because it's not like you would form a bond with him... Right?
DISCLAIMER: None of the characters or areas belong to me (aside from Xypheir, and more or less MC), they all belong to their respective owners, Team Cherry. Hollow Knight also does not belong to me, so once again, thank Team Cherry for the hell that is the Absolute Radiance (/hj).
The Radiance is gone, but the peace of Hallownest is built on a pile of silent sacrifices.
An outsider arrives, drawn to the depths of the Abyss not by power, but by a consuming sorrow for the lost Vessels. Working with the ancient Mask Maker, this figure initiates a forbidden ritual: to give the Void Siblings new masks, new bodies, and a second chance at life.
But peace is fragile. The Kingdom's deep past, a sudden kidnapping, and the return of a cursed Dream Weaver threaten to shatter this fragile hope. This is not a story of gods and kings, but of broken hearts learning how to love, create, and choose their own names.
The Return is complete. The true purpose is just beginning.
by Undermultiplayer
Original game, named Hollow Knight, is made by Team Cherry.