Story cover for The Hunting Cycle - A Phasmophobia Fan Story by FandomMultiWriter
The Hunting Cycle - A Phasmophobia Fan Story
  • WpView
    Reads 21
  • WpVote
    Votes 0
  • WpPart
    Parts 2
  • WpHistory
    Time 13m
  • WpView
    Reads 21
  • WpVote
    Votes 0
  • WpPart
    Parts 2
  • WpHistory
    Time 13m
Ongoing, First published Aug 13, 2022
Mature
There was a team of four. They all worked together in hunting down different variants of ghosts.
There was Jessica, Riley, Steven and Daniel. Together they were Ghost Readers. They'd use evidence to identify certain types of ghosts and how to deal with them.

Jessica was in charge of EMF reader and the photo cameras.
Riley was in charge of the writing books and spirit box.
Steven was in charge of sound sensors and motion sensors.
Meanwhile Daniel operated everything else. DOTS, video cameras UV lights and he also drove the truck.
---------------------------------------------
All Rights Reserved
Sign up to add The Hunting Cycle - A Phasmophobia Fan Story to your library and receive updates
or
Content Guidelines
You may also like
You may also like
Slide 1 of 10
Phasmophobia [The Novel] cover
Betrayal | Ghost x Reader cover
Shards of Black Glass (A Ghost Adventures Story) cover
Black Swan  cover
[OLD] The Haunted Tales of Casper High cover
The Scientist's quarrel  cover
Dressed In Black cover
Demons at the Door cover
Welcome To The Ghostly Group cover
Ghost Hunting 101 cover

Phasmophobia [The Novel]

23 parts Ongoing

Ghost Huntin' Distribution is a small, off-the-books paranormal agency that promises easy money, flexible hours, and just one condition: don't ask too many questions. For the ragtag group of college students who signed up, it seemed like a harmless side gig. Investigate haunted places, collect data, maybe catch something spooky on camera-then clock out and go home. But the deeper they delve into the company's cases, the more disturbing patterns begin to emerge. Ghosts aren't just stories, and some of them are desperately trying to say something. As strange voices grow louder and the boundaries between past and present begin to blur, the group is forced to confront horrors both supernatural and personal. Each investigation peels back a new layer of the unknown, until the team realizes that the greatest mystery might be the company they work for. Do you believe in ghosts? (Based on the game Phasmophobia by Kinetic Games)