Paladins: The Eternal Pyre
  • Reads 92
  • Votes 4
  • Parts 5
  • Time 1h 55m
  • Reads 92
  • Votes 4
  • Parts 5
  • Time 1h 55m
Complete, First published Sep 15, 2022
Just a slight change in events is enough to alter the natural order of things. This is how Magnus, one of the oldest Pyre Lords, will be involved in a conflict against the Abyss to bring balance back to the Realm.

Part 2 of the Paladins Multiverse Unleashed Project
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Number 13 Chiswick Street. by asd5064341
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Number 13, Chiswick Street On a pitch-black, stormy night, Orpheus falls from a rooftop while trying to save someone, only to find himself transported to a mysterious world filled with gods and demons. Now, he's the eldest son of a funeral home family. To conceal his identity as a transmigrator, Orpheus tries to blend in, charming his elders with sweet words and winning over his family with his culinary skills. But his perfect facade soon crumbles under the sharp gaze of his enigmatic and powerful grandfather. The truth slowly unravels: the original Orpheus died of illness, and the current one is a "stranger's soul" resurrected through a forbidden ritual performed by his grandfather. In this world ruled by the mighty Church of Order, peace and prosperity are just a facade hiding the simmering chaos beneath. Orpheus not only has to navigate the complex dynamics within his family but also face the church's judgment as he seeks to uncover the true reason behind his transmigration. As he delves deeper, Orpheus realizes that the Church of Order isn't entirely corrupt. Many noble and principled priests still strive to protect humanity's right to freedom from the gods' dominion. The true ideal of the God of Order, it seems, is to bring about an era where mortals are no longer shackled by divine control. When the gods fall, how will Orpheus carve out his path in a world teeming with deceit and betrayal? Number 13, Chiswick Street invites you to witness a tale of destiny and faith, as a transmigrator navigates a world where the fates of gods and mortals intertwine.
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Methaphoras

19 parts Complete

In the expanding multiverse of Di'aull, controlled by Methas unaware of good and evil, the birth of a new universe is endangered by the appearance of an old enemy. Thanks to the decisive action of a cartographer and a wizard, the planned unfoldment continues as planned at the very last moment. When Ardor, the master builder of Marantium, gets a promotion to be the Great Mantlelord of Urantium, he undergoes mental bewilderment whereby he chooses the wrong employee as his most important assistant. The cartographer, who fell into disfavor, is trading an intoxicant substance that he smuggled into the feast to obtain a high post in the new empire. With some luck and lots of eloquence, he can bend the path of his destiny to establish peace in the rival home worlds. Ardor overcomes his confusion and notices that creation does not fully mature to fruition because the ruler of the inner realm roams between the stars and immerses himself in creation, while others break down his omnipotence in favor of their own races. Envy, conspiracy, rivalry, betrayal, and deceit are reigning. Unfortunately, the survival of Urantium is yet again at stake. After careful deliberation, the Mantlelord chooses a new master builder who is as difficult to find as a striped unicorn