Hired Gun Turned Fun
  • Reads 1,533
  • Votes 65
  • Parts 29
  • Time 6h 30m
  • Reads 1,533
  • Votes 65
  • Parts 29
  • Time 6h 30m
Ongoing, First published Sep 24, 2022
Mature
Female Sole Survivor (Y/N) A.K.A 'Charmer's meeting and befriending of the ex-mercenary MacCready in Fallout 4. 

This is my realistic interpretation of how it would feel, to be the sole survivor trying to find a second chance at living, in the wasteland, based on the events in the game. My imagining of what was said in between missions and how the trust between them formed. Slowish-burn, friends-to-lovers romance, with occasional angst and grief, commonly found in the Wasteland.

Both Charmer and MacCready deal with having lost their first loves, due to circumstances beyond their control, yet somehow still manage to fall in love again. Charmer and Robert both face hardships along their journey towards saving their children. Will their newly budded romance be able to withstand the pressure? Or will it prove to be too much for these hardened individuals to take? 

This story follows and retells quests mostly for timeline and plot purposes. Based heavily on my recent/current playthrough, where I did all of MacCready's companion quests early in the game. 

Caution Mature Content: violence, death, language, drug-use, mental health issues and descriptive sexual content.
All Rights Reserved
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ENZO by TheWalnutTree
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Parting Gift

10 parts Complete

After finishing what she set out to do, the Sole Survivor sends a gift to each of the companions, one last goodbye. Gives an ending to the game and each of the companions. Some angsty stuff to flush out the relationship with all the companions and give them a little ending note. Assumes a Railroad ending as the Sole Survivor finds she can no longer face the looming threat of the Brotherhood retaliation nor the crater where her son used to be.