Four outer players enter a world much different of their own. They attempt to find safety with five others, only to be caught in a dangerous quest.
How? What and why? They may end up facing their last respawn... Can they manage?
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When the past he's been running from is shoved into his face and secrets revealed, Grian's forced back into a world he thought he long since escaped.
Grian's a prankster and good at flying, this was bound to happen eventually.