The release of the newly developed headset, known as SoulDive, reignites interest in virtual reality massive multiplayer online role-playing games (VRMMORPG). Mythic Kingdoms (MK), a recent game offered on the new console, provides players the opportunity to traverse fantastical worlds inspired by mythologies around the world and interact with artificially intelligent characters that behave like real people.
The game's fun comes to a halt when everyone ends up trapped in the game. With the "log-out" button disabled, the only way to escape is to complete MK's one hundred and fifty levels. To make matters complicated, players learn that in-game deaths will leave them in a permanently catatonic state.
Mai Chongrak is among the thousands of players trapped in MK and is determined to overcome the game's challenges. When she first logs in, she notices she has an ancient grimoire in her inventory called the "Book of Fate" that no one else seems to have. It contains the history of MK's worlds, but also serves as a powerful spell book to the first mage, the Enchanter. With her guild, they uncover a sinister plot concocted by an evil organization known as Venomous Hearts, who have captured the hearts of the Goddesses of Light in order to conquer MK and break out of the game to wreak havoc on reality.
"Mythic Kingdoms" is a virtual reality gaming novel inspired by KINGDOM HEARTS and the light novel, SWORD ART ONLINE by Reki Kawahara.
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~200,000-250,000 words~
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| 𝟏𝟐𝐱 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 | An ex-gamer enters a virtual reality ruled by a rebel AI in order to rescue her younger sister and shut down the death game.
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Eight years ago, Mori Fukutomi held the rank of number two player in the tactical hero shooter game SniperX. But fate and her parents had other plans and Mori now works as an accountant with her dreams of being a pro gamer long since buried.
Games like SniperX are old relics in the face of virtual reality tech and their latest gem, Facing Fear--a simulation designed to analyze the psyche of its players and adapt itself accordingly, creating a safe terrain for players to take risks and discover themselves.
Until FEAR, the AI governing the virtual world of Valor, decides the thing humanity fears most is death.
Despite the rising death toll and Facing Fear closing its doors, when Mori discovers her sister Shiori is trapped in the game, she does the unthinkable. She goes in after her. But she'll soon discover they're not the only ones desperate to make it out alive and there are worse things in Valor than the monsters.
There's more to FEAR than fear itself.
✧ 𝐅𝐚𝐦𝐢𝐥𝐲 ✧ 𝐅𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩 ✧ 𝐆𝐚𝐦𝐢𝐧𝐠 ✧
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Completed: 4-23-2023
Word Count: 35,000 - 40,000