King's Man Chivalry: Light and Shadow
3 parts Ongoing MatureOne day, the sun vanished, plunging the world into eternal darkness. With it came the Haunts, monstrous beings born of shadow, intent on spreading their plague across the earth. Humanity stood on the brink of extinction, until the arrival of the mysterious Light. This radiant force became their salvation, capable of obliterating the Haunts and shielding the last bastions of civilization.
The Light gifted humanity two great tools. First, some were chosen to wield its energy directly, becoming Weavers, elemental warriors bound to a single affinity such as fire, ice, or wind. Second, the Light was harnessed into lamps and weapons, creating safe zones where the Haunts dared not tread. Cities grew around these glowing sanctuaries, their survival reliant on the lamps' power.
As years passed, the Haunts evolved, and so did humanity's understanding of the Light. Not all creatures of darkness were hostile-some, like the Lycans, humans who could shift into wolf-like forms, and the Bloodbearers, modern-day vampires, sought peace and refuge. These factions allied with humans to fight the Haunts, but tensions ran high. Prejudice and fear brewed mistrust, threatening the fragile alliances.
To maintain order, the Council was formed, uniting humans, Weavers, Lycans, and Bloodbearers in a shared effort to combat the darkness. Together, they devised strategies to survive and uncover the truth behind the eternal night. Yet, as the Haunts grew more powerful and resistant to the Light, the world's factions found themselves fractured.
In this realm of darkness, where the Light offers both hope and destruction, the lines between friend and foe blur. The Council's unity wavers as secrets surface, and a single question looms: can the darkness truly be defeated, or is it an unending part of their existence? The fight for survival begins anew, but this time, humanity's greatest enemy may come from within.