Gallel's Heir

Gallel's Heir

  • WpView
    Reads 6,355
  • WpVote
    Votes 564
  • WpPart
    Parts 48
WpMetadataReadComplete Tue, Aug 4, 20159h 43m
Only an heir of Gallel can wield the Ball of Lights, an ancient and powerful crystal sphere lost to time. It holds the key to either stopping or freeing a powerful demon, depending on the intent of the wielder. This demon, Tavaris, is intent on bringing utter peace to the world, an end to all war and pain... but at the expense of individual thought and reason. Canúden is a commoner, bright, but with no special power, yet a mage with the ability to sense potential sees that he will stand against the most powerful and ruthless prime mage in the world, whose life has been spent to serve and then free Tavaris from the Void. She needs only to usurp the heir of Gallel, and to find the Ball of Lights, to accomplish her goal. Dylin, the mother of the heir, wishes only to protect her daughter from the anguish of an inevitable forced marriage.
All Rights Reserved
#257
healer
WpChevronRight
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • The Zero Hour | #Wattys2016
  • Heirs To the Flame
  • Eirisse & The Witches of Luciferina BOOK I ✔[Slow Editing]
  • Stars Rise
  • Treasures of Andalia Chronicles: Ring of Flames
  • Silver: The Lost Royal ✓
  • Rush of Dusk (Dusk Series - Book 1)
  • Heartless
  • The Mark of Aether

The world as we know it is controlled by Nobles - powerful wizards that have power over everything. It is the age of ice; a time of ages past, lost in our historical records and unbeknownst to the world today. The commoners who don't wield magic live under their thrall as slaves, doing everything humanly possible to avoid earning their wrath. A single misstep could spell torture or death. One morning, a commoner accidentally takes matters into his own hands by standing up against a prominent Noble's son. The ensuing altercation enrages the boy's father Malevolent Drake, who delivers an ultimatum: A hundred commoners are to die in three days to restore his house's honor, or the elimination of the entire commoner camp. Faced with that reality, the leader of the camp hatches a plot to bring in outside help to combat the Noble army. With time running short, nobody really knows if the plan will even work - given the fact that the Nobles themselves have a few tricks up their sleeves as well. Tricks that could spell doom for everyone involved... * Highest ranked #63 in Adventure (Apr'16) & #708 in Fantasy (May'16). Updates every Tuesday & Friday :)

More details
WpActionLinkContent Guidelines