Trinity
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WpMetadataNoticeLast published Fri, Mar 8, 2013
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Fiction
Fantasy
Everyone wants life to be a little bit more magical. But what if it was? In the year 2012, three sisters released the heroes, monsters and magic of Irish legends back into a world that no longer had any place for them. Ireland was plunged back into the dark ages as magic takes back what was rightfully theirs. Twelve years later, Saersha finds a way to seal the legends away once more. Together with her siblings, she must make a perilous journey across the Emerald Isle, through some favourite Irish Legends to put them back where they belon. But can Saersha overthrow the ancients? Or will she succumb to History?
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#38
celts
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In the beginning, there was Nothing. Not even Darkness, just Emptiness. Then Life shone bright. Magic appeared and brought the universe with it. Creatures of Magic came to be. There was one creature that did not come from magic-the Human. As Humans evolved they discovered Magic. Humans who were able to use Magic became known as Magicians. The Humans would create objects that would collect Magic and become Artifacts. These artifacts have the power to wreak havoc on the entire universe if in the wrong hands. A group of Magicians banded together to collect these Artifacts and store them. Whenever the universe was in danger, a new team would form to become powerful Magicians and save the world. They are... The Guardians.

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