Story cover for GATE: The Hammer And Sickle (Remake on the way) by stevenwn1
GATE: The Hammer And Sickle (Remake on the way)
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  • WpHistory
    Time 22m
  • WpView
    Reads 842
  • WpVote
    Votes 33
  • WpPart
    Parts 1
  • WpHistory
    Time 22m
Complete, First published Dec 11, 2022
(Before we start would like to know that I do NOT support the USSR or it's leaders (except Mikhail Gorbachev) so please do not take this seriously as it is an alternate version of the USSR.)

A mysterious ancient looking Gate appeared in Red Square, Moscow sometime in the 21st century.

From the Gate pours out monsters, knights from middle-age Europe, and other fantasy-like beings, and they began a systematic slaughter of the citizens of the Soviet Capital and lay siege on the Kremlin.

For the first time since the end of the Patriotic War, the streets of The USSR became a battlefield.

It was because of this their very own unrestrained arrogance The Empire of Sadera immediately sought to claim the exotic lands beyond the other side of the Gate.

But would be shown just how inferior their own military truly was.

Once the Red Army mobilized, the battle became a massacre.

The unprovoked attack on Soviet soil not seen since Operation Barbarossa would be known as the
"Red Square Incident"

In retaliation from this the Soviet Government sends the Red Army to the alternate world beyond the Gate. 

Thus beginning the Soviet-Saderan War.

We will follow certain groups of people from both the nations of Earth and the kingdom's of Falmart to set the stage for the bloodiest conflict Falmart has ever seen.
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45 parts Complete

When disfigured corpses begin appearing at random during the night in Baedorn, the citizens of the city-state cry demon and call for aid from Antenox, the order of legendary wandering knights who have for centuries slain without mercy both demons and those who would summon them. The order dispatches Drystan Nighttyr, a man who abandoned his future with the Holy Inquisition to join the order, so as to placate the fears of Baedorn's people by tracking down those responsible for the bodies. With him travels the magic-wielding Akkali, an unapologetically brutal Enkiri whose years spent enslaved to a demon-summoning mage makes her uniquely qualified to aid Antenox in their efforts. Drystan's task brings him back into contact with his old life in the Inquisition and his childhood friend Tiernan Brennan, now an Inquisitor Captain charged with much the same mission as he by his superiors within the Church. After a rather bitter reunion in which Tiernan thrashes him soundly for abandoning his brothers and then is nearly killed by Akkali in retaliation, the three find common ground in their search for the source of the patchwork corpses appearing in the night all over the city-state. They find it in the Shalewarrens, abandoned tunnels crisscrossing the Oribian, in the form of a madman driven by an equally mad ghost to assemble an army of homunculi to face a mysterious threat of which only they seem to know. A corpse-stealing espiri mage, however, becomes the least of their worries when they learn of something with a purpose far more sinister beginning to gather power in the trackless forests to the west...