You can't always run

You can't always run

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WpMetadataReadMatureOngoing<5 mins
WpMetadataNoticeLast published Sat, Mar 7, 2015
What happens when you lose your whole family and pack because one person finds out what your wolf truly is. Sage Blackheart was your average werewolf or so she was raised to think. On her sixteenth birthday, the day she first turns, the elders tell her she is a rare great shifter. That night the elders are murdered by the highest elder. That one man kills everyone and try's to kill Sage. She is able to run. But the last thing she swore to do was kill him and find out why she was worth killing her pack for. Will she be able to avoid the Elder or will he find her?
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Witches and werewolves are sworn enemies. Many years ago, when the first families settled, a wolf killed a powerful witch who was threatened by the trespassers on their territory. An act of self defense started a war between two species. Katarina Moon is a witch, a leader of a powerful witch cult, descended from the original blood line. One night an innocent ritual puts her on enemy territory. Being chased and trapped she is prisoner to an original most powerful wolf pack, the Full Moon Pack. Now she must survive to get back to her people. Jayson Black is Alpha to an original wolf pack. He protects his people, his territory, and the laws. If rules are followed no one gets hurt. An undated male he does his best to keep a steady head, but it's difficult when your instincts tell you to think with the wrong head. A beautiful witch, his enemy, shows up in the arms of his Beta. He has a strange sense of wanting to protect her too. He bow must decide to kill her, imprison her, or let her be. Two enemy families, and they must decide to let by gones be by gones or to put everything aside and start over. Easy choice right? Wrong. It's all about fate and the moon's choice for a path you must decide to take.

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