The Call of the Blessed and Misfortunes (Discontinued)
  • Reads 213
  • Votes 16
  • Parts 6
  • Time 1h 6m
  • Reads 213
  • Votes 16
  • Parts 6
  • Time 1h 6m
Ongoing, First published Jan 15, 2023
Do you ever wondered why the villain is always the bad guy in every story? 

Ever questioned, '𝘸𝘩𝘺 𝘥𝘪𝘥 𝘵𝘩𝘦𝘺 𝘥𝘰 𝘪𝘵?' or '𝘩𝘰𝘸 𝘥𝘪𝘥 𝘵𝘩𝘦𝘺 𝘣𝘦𝘤𝘢𝘮𝘦 𝘵𝘩𝘦 𝘷𝘪𝘭𝘭𝘢𝘪𝘯?'

But most important of all '𝘸𝘩𝘺 𝘥𝘪𝘥 𝘵𝘩𝘦𝘺 𝘣𝘦𝘤𝘢𝘮𝘦 𝘵𝘩𝘦 𝘷𝘪𝘭𝘭𝘢𝘪𝘯?'

Well it's because children, 

Villains are not born evil they were made, and Heroes are not always good 

So in order for the hero to be born, someone has to be the villain that needs to be defeated. 

Because, there is always good in evil, while there is evil in good. 



Started : January 15, 2023
Ended :
All Rights Reserved
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What would happen if Wilbur and Tommy were never banished from L'Manberg? What would happen if there was no Revive Book? What would happen if it was up to Quackity, George, and Karl, and a mystery edition along the line, to make the best of a broken world? Quackity comes to the DSMP seeking a restart. As each day unfurls, he realizes there's a lot more than rainfall soaked into the soil. When he's given the opportunity to rise against his new oppressor in the foreign island with the promise of a new land of his own, he takes it. And slowly watches as the walls of the power he's built around himself start to crumble, and the scar stretching from his eye to his lip in the mirror. Since the beginning of the island's founding, George has always been Dream's loyal righthand man. One day, he takes in Quackity as a roommate. Shortly after the L'Manberg Election, chaos scatters across the island like exploding TNT from above; the product of his new friend's very actions. George finds himself in a situation where he's making multiple decisions Dream wouldn't approve of. One of them is chasing down Quackity. Back in America, Karl starts to see strange things, such as glowing purple letters and having visions of people he's never met. When a god informs of an island afar, where in a different timeline people will die, ongoing war is fought, and disks are used as a bargaining chip, he can't not get involved. It's up to him to rewrite these strangers future, or else the inks stains of another timeline will bleed over the pages till nothing is left. Even if it means forgetting who he is with each sacrifice. To Karl, it's worth it, if he can keep everyone safe and from turning into someone they're not. Especially Quackity. Spawn in this blood-stained world of twisted mortality, betrayal and community, as Karl tries to build back the crumbling dam Quackity let gush. "There are no mistakes, except the ones you create. You need to know your place." -SHINEDOWN