Oerthe's Crown
  • Reads 483
  • Votes 35
  • Parts 7
  • Time 51m
  • Reads 483
  • Votes 35
  • Parts 7
  • Time 51m
Ongoing, First published Feb 21, 2015
"You don't get to be master without drawing some blood."
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The bloodiest wars are fought not on the battlefield, not in the royal courts, but in the hearts and minds of the people.  

In the heart of the citadel, defended by walls of stone, sits a emperor upon his blood throne. For hundreds of generations, Oerthe's crown has been won by war. Emperor Kaedrith rules the empire with a iron vice, training his army for a battle he knows is bound to happen. Those who dare oppose him are met with the blissful kiss of Death. The nation, shining as fool's gold, is a carcinogenic viper to the raven-like kings that watch their prey. Every monarchy must have its end. 

Now, hidden in the royal court, secrets begin to surface, threatening the change that comes soon.

Rebellions whisper the end of the reign, Algyaens and Xuflians bent on regaining their kingdom, no matter the cost. Their vengeance will stop at nothing, determined to regain the years they have lost. But with their people bound in the chains of slavery, the price for their revenge might come at a cost they cannot pay. Thick with traitors and lies, the empire is crumbling piece by piece. 

In silence and shadows is Azrael's Alliance, ready to play their hand in its downfall, as they have for thousands of years. They fight to uphold the names the stories have bestowed them. They fight for the magic Oerthe has wronged. They fight for all those whose voices have lost to fear. They fight for the tales, the myths, which have given them such power over the realm. They are persistent, unflinching, decisive, unfaltering, reminiscent of the gods who once ruled their world.        

9 Masters.

9 Apprentices. 

Writing a legend in blades of steel.
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The Outlaws

7 parts Ongoing Mature

When the tyrannical King of the rogue Court rises to power, chaos spreads across the land, and the only solution is a group of misfits who know no loyalty but to themselves. In a desperate gamble, the empire sends an unlikely team of prisoners to infiltrate the rogue Court and assassinate the King. Leading the group is Nightingale, a thief and exiled prince, haunted by his past, with only his fierce battlecat, Shadow, for company. Alongside him is Madam Macabre, a beautiful but deadly tiefling warlock who wields dark magic with grace and cruelty. There's Angus Mcloud, a brute of a barbarian, wielding strength that can shake mountains, and Rex, an 8-foot crocodile lizardfolk brawler with unyielding resilience. Azair, a dhampir magician, uses arcane trickery to manipulate and deceive, while Ellana, an elven huntress, was framed for crimes she did not commit. Finally, the enigmatic Hunter, a druid, brings primal fury to the group, transforming into a lion and possessing unmatched skills as a tracker and assassin. Bound by fate and circumstance, this ragtag band must put aside their differences to take down the King. As they plunge deeper into the dark heart of the rogue Court, each of them grapples with their inner demons, all while navigating dangerous politics, betrayals, and the growing realization that maybe, just maybe, there is more to them than being bad. But in the world of thieves, killers, and rogues, trust is a rare commodity, and loyalty is even scarcer. As they close in on their target, the question remains: will they complete the mission, or will they turn on each other before the job is done?