Story cover for Kill Count! by HerculeCosmique
Kill Count!
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    Reads 33
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    Parts 3
  • WpHistory
    Time 33m
  • WpView
    Reads 33
  • WpVote
    Votes 0
  • WpPart
    Parts 3
  • WpHistory
    Time 33m
Ongoing, First published Mar 15, 2023
Mature
It's the adventures, no, the mad journey of one person. The calamity of the otherworld, the monster that slays all, the mad killer...He had many names. 

That man was killed and reborn in that world in order to "cleanse" it, thus he would do so. 

The mysterious entity who summoned him had given him the chance to enjoy himself and he wouldn't miss it. 


Able to wield a strange power transcending common sense, he would become stronger the more he slayed.
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Waltz of Steam and Magic

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In a world where steam and magic intertwine, ancient treaties collapse under the pressure of a new order, and two drastically different civilizations collide, shaking the entire continent. On one side, an advanced industrial civilization fueled by the power of steam and machinery; on the other, an ancient kingdom built upon the magical elements and arcane forces of old. As these forces clash, the entire continent is thrown into unprecedented chaos, signaling a transformative era that no one is prepared for. At the heart of this upheaval is a war without smoke, a battle between technology and magic. With the rise of the Steam Revolution, mechanical technology and strange magic intertwine, showcasing endless possibilities. From the blazing heat of bullets to the cold shield of ice, from the precise firing of mechanical arms to the stunning force of magical chants, every moment of battle crackles with tension and energy. This is not just a clash of steel and elements; it is a struggle of intelligence and willpower, where the fate of the world hangs in the balance. Amid this turmoil, a young prince emerges from his homeland's palace, stepping onto a path destined to change the course of history. He is a brave and determined youth, burdened with the weight of his father's legacy and the responsibility to restore his kingdom, which faces both external invasion and internal strife. With his sword in hand and his father's expectations on his shoulders, he embarks on a quest to find answers and uncover the mysteries that lie ahead. However, the war in this world is far more complicated than it appears. The line between magic and machinery, between magic-wielders and engineers, between flying ships and steam-powered trains, is increasingly blurred. In the borderlands far from his kingdom, peaceful villages are destroyed by mechanical beasts, and ancient forests are disturbed by mysterious magical surges.