Altha and The End of a Fairy Tale
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  • Parts 1
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Ongoing, First published Apr 06, 2023
Flash fiction series co-written with an AI. Follow the perilous journey of a squirrel called Altha who received a quest from the last dying fairy. She is to save the forest before it is entirely consumed by darkness. She cannot achieve this alone and has to journey the treacherous roots and branches to find mythical creatures and magical objects to aid her in the task.
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The Belorian Chronicles by ProabisHD
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The Land of Beloria A land brimming with magic and natural beauty, Belloria is home to humans, dwarves, elves, beastmen, and countless mythical creatures. Yet beneath its enchantment, the realm is fractured-its people divided. The elves rule the western lands, their mastery of magic unmatched. Separated from the rest of Beloria by the massive Vyrath Divide, a river so wide and powerful it acts as a natural barrier, the elves have grown distant-and arrogant. Humans, once thriving across Beloria, have been hunted nearly to extinction. Now, they survive in the frozen, inhospitable North, in a small nation called Frosthelm. The brutal climate forces them to rely on ingenuity and sheer will. Though scorned by the other races, humanity remains resourceful-and dreams still stir of reclaiming their place in the world. To the East, dwarves and beastmen have forged a formidable alliance. The dwarves, masters of craftsmanship, labor in vast underground forges, building advanced technology and weaponry. The beastmen, fierce and physically dominant, lend raw strength to their cause. Together, they pose a rising challenge to the elven rule-but tensions within their alliance threaten to tear it apart. The southern lands are shrouded in unnatural darkness, feared by all. Magic there is dying-drained from the land itself-leaving behind dead forests, cracked earth, and cursed wastelands. The air carries an ancient evil, its corruption spreading like a sickness across Beloria. Whispers of this growing darkness haunt the edges of every border, foretelling a coming doom.
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Evil spirits. A cursed prince. Death itself in disarray. Iris just wants to go home, but fate has other plans for this young priestess and her odd companions. /// The land of Erinlin is dying, its ancient traditions choked out by the Kaerent church and its true priestesses, the Candlemaidens, increasingly regarded with fear and suspicion. All Iris wants is to tend her candles, win her shade battles, and chat with the spirits of her realm. But when she is torn away from her home by the Kaerent king, she learns that her country needs her to be far more than a typical Candlemaiden-- she must be as the legendary priestesses of old and walk through Death itself. *** Cover help from the awesome @ArdenBrooks. Special thanks to @rainersalt, @giveitameaning, and @piperjones033 !