Tsushima: A Visual Journey Through the Landscapes and Architecture of a Game is a nonfiction book that takes readers on an immersive exploration of the breathtaking visuals and architecture of the video game Ghost of Tsushima. Through a detailed analysis of the game's setting, the book offers a fascinating glimpse into the stunning landscapes and historical architecture of Tsushima Island, highlighting the ways in which the game's visual design reflects and pays homage to Japanese culture and history. Drawing on the expertise of game developers, artists, and cultural critics, this book offers a comprehensive and enlightening account of the ways in which visual design can enhance and enrich the gaming experience.