This is the first book in a set of nine to engage young and old readers alike to an ever-changing magical environment.
Somewhere deep in Andrewsville, an ogre named Filbert and his girlfriend, Daisy have found some funny writing on a broken machine. team up to find out what it truly means. This year marks a day where Filbert and Daisy went to the abandoned factory of Santech Industries, where Vertigo Sant and Gregory Thomson worked together to design and build machines for the people of Andrewsville, before they went to have their company in space. However, over the past few years, many tourists where welcomed inside to see the machines but no one could find out what the word meant, but now it's up to seven people to go on a very special quest to find out what it means. Who knows, this could be one of the best words we've ever heard of.
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Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything...
A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.