Story cover for Children's Games: A Story of Modern Consequence by rose_marie_96
Children's Games: A Story of Modern Consequence
  • WpView
    Reads 3,720
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    Parts 64
  • WpHistory
    Time 12h 55m
  • WpView
    Reads 3,720
  • WpVote
    Votes 942
  • WpPart
    Parts 64
  • WpHistory
    Time 12h 55m
Complete, First published Jun 18, 2023
Mature
In a world consumed by war, where nations clash over the responsibility of a fatal disease, Emilia awakens with no memories. She has a scar on her wrist, a tag around her neck, and a cryptic mission laid before her, and the only allies she can trust are a group of fellow soldiers who may be hiding the key to her forgotten past. She is told to keep her head down and continue with the mission; terrorism.

Emilia's fractured memories are threatening to reveal a dark secret. Beneath her own identity lies a truth she cannot escape. Their mission: to infiltrate and destabilise an enemy they're beginning to suspect may be on their side. Their enemy? Australia.

In a place where betrayal can shatter the world, they're forced to play a dangerous Game with devastating consequences. As the line between puppeteer and puppet blurs, Emilia must uncover the truth before they all become casualties of a war where the only way to win is to be the last one standing, even if it means allowing innocence to be killed in the crossfire.
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Children's Games: A Story of Modern Punishment

64 parts Complete Mature

The sequel to Children's Games: A Story of Modern Consequence. Emilia has escaped one war-torn country only to find herself in another. The United States isn't the nuclear wasteland she was told it was; it's a land of beauty, resilience, and survivors hardened by their quest for retribution. Tasked with finding a masked vigilante-a misguided war hero reminiscent of her past in Fimiston-Emilia must find a way to bring peace to her new environment but must also uncover the truth about her family's connection to TB84, the disease ravaging the world. Inspired by Joshua to seek peace, she is determined to end the violence, but in a place where mistrust and danger lurk at every turn, her mission becomes a deadly game. In a world where every decision can mean life or death, trust is the most dangerous weapon of all.