Three decades ago, the skies shattered like glass.
Storms tore across the land. The ground heaved as though the earth itself had grown furious. Everything anyone had ever known, every familiar shore, every mapped horizon, every certainty, was swallowed whole by an event that remade the very bones of reality.
The Merge.
The confirmation of what many had dared only to whisper. That there existed not one singular universe, but a countless multitude: vast, parallel, unknowing of each other for an eternity. No longer.
This catastrophic convergence birthed the Endless Realm. A sprawling, magnificent, chaotic landscape where all realms now coexist in one great messy collision, its cause still unknown, its edges still unmapped.
In the chaos that followed, a group of legendary warriors drawn from distant realms came together to restore some semblance of order. Others followed. Then more still. Until at last they forged the greatest binding force the new world had ever seen. A nexus point for all who struggled to find their footing in the aftermath.
Huntrix.
An organization built upon three sacred pillars: maintain law and order across the Endless Realm; explore its vast and ever-shifting landscape; and above all else, unravel the mystery of The Merge, why it happened, and whether it could ever be undone. Every guild within Huntrix, led by a captain of their own choosing, dedicates itself to one or more of these three purposes. Some do it out of duty. Some out of ambition. Some simply because the world is too large and too strange to sit still.
This story follows one such soul.
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