The fey play deadly. A group of ten, four girls, five boys, and an instructor, go hiking the forests of the border between Wasington and Oregon. It is all fun and games with "survival" for the innocent teenagers and clever instructor until the fey get involved. The forest becomes a labrynth, with only one exit, and the fey are doing all they can to make sure the hikers never escape. Compasses do not work, weather is a joke, water is disappearing, and beasts of the night are awakening with a hungry vigor. Survival is difficult enough, but Dana, Nate, and Greg sneak out one cold night, thinking they know the best way to play, and suddenly become targets of the fey. And the fey know how to play games. Will the trio be able to outsmart the faeries, or will the rules of the games trap them in the forest for eternity?
-Sentry of the Arcane: Befall-
It's been a year since the Percipients, Altruistics, and Sovereigns were introduced to each other and to a world that they shouldn't have known at that young age- death by brutal murder. They know who the murderer is, and Sophie and Laurel had to suffer in the hands of him.
The only problem is- Jacob's gone. He ran away.
Another murder comes up. Not as bloody, but just as mysterious. How is it a murder? Maybe it's a suicide. Maybe it's a suicide that changed into homicide.
Who knows? More and more secrets are being unearthed as more deaths of people befall onto the shoulders of six teenagers. But as one secret's being found out, another one's being hidden. All in all, no one secret isn't replaced with another.