Eternal Chronicles
  • Reads 316
  • Votes 2
  • Parts 6
  • Time 2h 0m
  • Reads 316
  • Votes 2
  • Parts 6
  • Time 2h 0m
Ongoing, First published Jul 27, 2023
This is an inspiration from Warhammer 40k's Grey Knights, Doom Eternal, Warhammer Age of Sigmar, and Claymore Anime (I do not own any of them) 

In the sprawling expanse of the Eternal Chronicles universe, a tapestry of cosmic realms and divine forces intertwines, shaping the very fabric of existence. From the celestial splendor of the Holy and Divine Realms to the malevolent depths of the Inferno Realm, the Dead Realm, the Scarlet Realm, and the Destruction Realm that bring chaos of threats. A world where gods and otherworldly beings clash in an eternal struggle for dominion over the cosmos.

At the heart of this epic tale lies a convergence of unparalleled power and mythic grandeur, where the forces of light and darkness collide in a symphony of cosmic conflict. Benevolent gods and their factions stand as beacons of hope and valor, marshaling their formidable strength to defend the realms from the encroaching darkness, while malevolent entities, Hell Lords, Bloodsucking Vampires, Flesh Tarkata, Death Goddess, Fallen Angels that seek to sow chaos and despair across the multiverse.

Amidst the tumultuous clash of cosmic powers, mortal heroes and champions emerge, their destinies intertwined with the fate of the realms. Armed with unyielding courage and unwavering resolve, they stand as the vanguards of righteousness, facing insurmountable odds and daunting adversaries in their quest to safeguard the balance of the cosmos.

Good Factions:
Eternal Sentinels
Heavens Maykrs
Divine Valkyries
Celestion Vanguard
Voidborne

Evil Factions: 
Infernal Legion
Scarlet Maykrs
Reapers of Oblivion
Skartens
Tarkatas
Dreadblood Covenant
All Rights Reserved
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At the Fields of Fire and Blood by crisyah_
30 parts Complete Mature
The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.
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At the Fields of Fire and Blood

30 parts Complete Mature

The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.