Story cover for Fallout: War Will Never Change by LeonardoDHedge
Fallout: War Will Never Change
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Continúa, Has publicado jul 27, 2023
In the year 2300, Commonwealth Minutemen have been able to take control of the entirety of the Commonwealth of Boston. After the Nuka World liberation of it's Raider inhabitants, Far Harbor eventually joins the Minutemen.

The Brotherhood chapter of the Commonwealth has relocated to the Mojave Wasteland.

Having realized synth refugees in Acadia and a synthetic Vault, the Railroad reforms to protect these synths from extinction.

Late 2300, the Commonwealth became a land of laws. Feral Ghouls and Gunners were annihilated, Super Mutants were driven off or destroyed entirely, the radiated wildlife has been suppressed almost completely, to the point where the hostile wildlife of The Island face near-extinction. The 30 settlements of the Commonwealth were reunited under the purpose of prosperity, yet heavily fortified to prevent any attack.

The New California Republic effectively ends hostilities between itself and the Brotherhood of Steel, and works to create expansions across America.

The Children of Atom reside in the contained Glowing Sea, given independence to live in the New Commonwealth, but with the rise of the Siblinghood of Nothing, their holy war is but around the corner. 

The pre-War robots were halfway destroyed due to malfunctioning, but under the leadership of Isabel Cruz and Ada, they reformed and joined the Minutemen. 

The very few raider gangs that remained in the Commonwealth were slowly risking destruction one by one.

The Commonwealth was becoming something new. But in the West, the New California Republic takes notice of the new Provisional Government.

Yet... Even when the Commonwealth converges onward to peace... one thing remains: war. Because war never changes.
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Cover by @Woofy291 Prologue War... War never changes... When the bombs fell during the Great War in 2077, and atomic fire consumed the earth, those who survived did so in giant vaults. When these vaults finally their inhabitants set out across ruins of the old world to build new societies, establish new villages, forming tribes. As decades passed, what had been the American Southwest united beneath the flag of the New California Republic, dedicated to old-world values of democracy and the rule of law. As the Republic grew, so did its needs. Scouts spread east, seeking territory and wealth, in the dry and merciless expanse of the Mojave Desert. They returned with tales of a city untouched by the warheads that had scorched the rest of the world. And a great wall spanning the Colorado River. The NCR mobilized its army and sent it east to occupy the Hoover Dam and restore it to working condition. But across the Colorado, another society had arisen under a different flag. A vast army of slaves, forged from the conquest of 86 tribes: Caesar's Legion. Four years have passed since the Republic held the Dam - just barely - against the Legion's onslaught. The Legion did not retreat. Across the river, it gathers strength. Campfires burned, and training drums beat. Through it all, the New Vegas Strip has stayed open for business under the control of its mysterious overseer, Mr. House, and his army of rehabilitated Tribals and police robots. While all this was going on two people lived their lives. Loona, a hellhound and slave of Vulpes Inculta dragged to Nipton as her master made plans to destroy to town. And a courier working for the Mojave Express, who had been selected to deliver the Platinum Chip only to be caught by a man named Benny and left for dead in the Goodsprings Cemetery. Little did anyone know, but these two unassuming people would come together and be to ones to change to fate of the entire Mojave Wasteland... I do not own Helluva boss of Fallout New Vegas.
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In the heart of Texas, beneath the ruins of a nation that once stood as the world's last superpower, they awaken. Fifty-five thousand soldiers, warriors of the old world, preserved in cryogenic sleep since the twilight of America. With them, their families-men, women, and children frozen alongside the last true remnants of the United States Army. It was a desperate gamble, a contingency plan set in motion by a government that saw the end coming but refused to let the dream die. If the worst should happen, if the bombs fell, these soldiers would be the ones to rebuild. The worst did happen. The world burned. The United States was reduced to ash and legend, just another name lost in the howling chaos of the wasteland. And for 29 years, the vault's technicians kept their watch, aging in silence, waiting for the day the world would be stable enough to wake them. That day has come. In 2106, the chambers unlock. Ice cracks, breath returns, and the army of the past rises once more. They step into a world that is not their own, a world that has forgotten them, a world where law and order have given way to might and madness. But they were not preserved to be forgotten. They were not sent to sleep so that the dream of America would die in the dark. They will reclaim the land. They will rebuild the nation. They will finish what was started. But the wasteland is not a battlefield. It is not a war they were trained to fight. And in this new world, the old rules mean nothing. If they are to bring back the United States, they will have to earn it. Not with guns, not with power-but with will, with sacrifice, and with the sheer, unrelenting belief that America is not just a country. It is an idea. And as long as they stand, it will never die.
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