Thieves Hour
  • Reads 59
  • Votes 4
  • Parts 1
  • Time 59m
  • Reads 59
  • Votes 4
  • Parts 1
  • Time 59m
Ongoing, First published Mar 13, 2015
A beggar, on the streets of a scorching desert city, rises to become the king of thieves.
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In a world where races like elves, dwarves, and humans are constantly at odds, Ryker, a teenage boy, is caught in the middle of a dangerous pursuit. Born half-elf, half-human, Ryker's very existence is illegal, forcing him to live in hiding with his guardian, Doc, a mysterious and skilled doctor who raised him with discipline and care. On the night of Ryker's birth, a violent storm raged, and a strange face appeared in the fire, marking his life with an air of mystery and danger. Now, on his 17th birthday, Ryker's secret is discovered, and multiple races-including gods-begin hunting him for reasons he does not yet understand. Doc, always prepared for emergencies, has trained Ryker in survival tactics, teaching him to use hidden meeting points and escape routes. But for the first time, Ryker must put these plans into action on his own. As he tries to evade capture, Ryker reflects on the strained yet loving bond he shares with Doc, recalling moments of harsh lessons and tough love. Despite Doc's strictness, Ryker knows he is more than capable of handling the dangerous world around him. He must now navigate a forest filled with guards, untrustworthy villagers, and his own fears, all while unraveling the mystery of his heritage and why so many are after him. Armed with his intelligence, survival skills, and a powerful weapon said to be able to destroy gods, Ryker embarks on a journey that will challenge everything he knows about himself and the world. As he faces powerful enemies, including gods, and confronts the mystery of his father, Ryker discovers that his mixed blood may be the key to saving-or destroying-the world.
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28 parts Complete

A highly skilled assassin found himself dealing with an impossible commission from a high-ranking commissioner. He was tasked to find the Long-Lost Princess, preferably alive, with the promise that he would receive the payment of a lifetime. Disguising himself as a humble mercenary, he joined an underground community called the Söldner's Guild. To gain information about the Long-Lost Princess, he befriended an ex-paladin and the two of them formed a party together. Soon, they are joined by a dragonborn, a ranger, and a mage. Will the assassin manage to find the Long-Lost Princess and complete his commission? Or will newly found feelings get in the way? --- Cover by: @karinndrnt on Instagram