We Are Raccoons

We Are Raccoons

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WpMetadataReadMatureOngoing1h 5m
WpMetadataNoticeLast published Wed, Aug 30, 2023
Six game designer friends make an NPC that accidentally becomes the first superintelligence. "Munroe's book is deadly serious about how we play with our world, and what will happen when the world plays back." -Cory Doctorow "If the thought of one more Skynet waking up and throwing off its chains makes you roll your eyes, give this refreshingly original, contemporary take on emergent AI a try. You won't be disappointed." -Peter Watts, Hugo Award winner By 2031, they're trying to forget their playful collaboration soft launched the Singularity. Marco is in New York illegally documenting human habitats before they are sold off and sealed up. Chae-yeong is in Phnom Penh, killing rapists because her phone tells her it's OK. Claire has relocated to a township better designed for human happiness. Like everyone else on the planet, they're struggling with the only important choice that's left: Would you rather be a pet, or go feral? Starting in the contemporary global videogame art scene and leaping forth to the decades to come, it explores our adaptation to the ultimate technological change. "A new Jim Munroe book is cause for raucous celebration, ecstatic dancing and the lighting of signal fires. Nobody writes about flawed human beings caught in the middle of bizarre, terrifying systems as well as Jim Munroe does. His work has expanded my sense of what's possible in speculative fiction, and he never stops blowing my mind." -Charlie Jane Anders, Nebula Award winner
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[COMPLETED] •Being revised... AGAIN (Progress: Intro-Chap. 3)• "We're going back... Understand? There are more threats out here than we anticipated, and they're all after you-" Lukas' voice erupted into static and chunks... I glared at the man in all black as the light continued to beam and blind me. Without my glasses it was actually painful. And then there was silence. My bare feet hit the metal floor of wherever we had jumped to, and I put my hand up to shield my eyes from the vicious attack of bright light. Not again." Alexi Callidus is living in a post-apocalyptic world... In the 25th Century. The year is 2470. She's been surviving on her own for 4 years and 8 months inside the same building with her only companion without seeing the sun. 5 years after the brutal unexplained murder of her family. 7 years after the genetic disaster of "GASP". 7 years and 4 months after the War of Nations. Everything seems to be barren and empty... But if her super old sci-fi movies didn't teach her that looks deceive, nothing will. Technology, before "GASP" (Genetically Altered Soldiers Program) and the War of Nations, was insane. You could be teleported in the blink of an eye, or healed from a once fatal injury in days. With the majority of the population infected with a viral genetic plague, almost any of the survivors could access this technology... Including Alexi. When a simple quest for survival turns into a journey of a lifetime, will Alexi be able to survive the weight of the gruesome truth when she finally uncovers it? Will our heroine be able to fade into the background and live a quiet life of cunning? Or burst into flames in a sudden blaze of tragedy? -Callidus Rising- •This book's sequel is in progress (Curing Revolution) Highest Ranks: •#1 "secretsocieties" •#1 "armageddon" •#2 "famine" •#2 "plague" •#3 "explorer" •#4 "genetic-engineering" •#5 "artificial intelligence" Com

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