Velerren

Velerren

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WpMetadataNoticeLast published Thu, Mar 26, 2015
During the Three Hundred Years War between Usafern and the Eastern Empire, the island of Velerren was seen as an extremely important strategic point. Before long, the entire nation was overrun by the red flags of the West and the black armour of the Eastern forces. Soon after the East claimed it's victory, Velerren was thrown into chaos under it's harsh and orderless rule. However, a tide is turning, and the entire known world is at risk. The armies of the East shall meet West, and the long-forgotten warlocks of the North shall defend their claim from the horrors that breed in the far south. The fate of Velerren and the entire world shall be written into history. The Great Storm has arrived, and all shall fall before it.
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.

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