New Save Game

New Save Game

  • WpView
    LECTURES 93
  • WpVote
    Votes 19
  • WpPart
    Chapitres 18
WpMetadataReadContenu pour adultesEn cours d'écriture2h 49m
WpMetadataNoticeDernière publication lun., oct. 9, 2023
When an untouched vault is cracked open after over 200 years, the residents inside are faced with the wild and the weird that has become of the humans that survived outside of their walls. Rated M for raider hijinks
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*Disclaimer: This story contains mature content including violence, severely traumatic events, and themes of survival in a post-apocalyptic world. Reader discretion is advised.* When the bombs turned Texas to ash and ruin, nestled inside a cave of the Palo Duro Canyon stood Vault 97. A place that was supposed to be a safe haven for Daisy Carson. Daisy never asked to wake up one hundred and eighty years after the end of the world - not to find herself a prisoner of Vault 97's twisted project nor to be branded a bounty with secrets on a stolen holotape. When she escapes, battered and chained, she crosses paths with a lone ghoul - a wandering gunslinger who drifts between the crosses of dead churches and the neon bones of old towns across the vast wasteland, rosary rattling like the warning of a viper. He claims he wants the bounty on her head. He claims he's just another survivor trying to get paid. But campfires crack open old wounds, and every prayer whispered into the wasteland binds them tighter than the chains they share. Together they carve a bloody trail from the rotting slave pens of New Amarillo to the ghost ranches of Mercy - a place where family and faith were all that mattered - and from the Texas wasteland down to the Mexican badlands.

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