31 parts Complete Avarein, the land of magic. Settled upon by a large group of people coming from seemingly nowhere, the Mageborn grow and thrive for two 'ages'. Over the two thousand years they creating a functioning society, discover new magic and fight off new threats that seem to appear out of nowhere, living pointless yet exciting and relatively long lives. As time passes their culture becomes more varied with each village having their own pride while their governing becomes more united under the council.
At the inception of the third age, the technologists appear riding ships of steel, settling on the shores of Avarein. At first they are given a small amount of land to use freely, but soon they demand for more. They lack magic, but their weapons of made of twisted steel prove a major threat.
With an all-out war between the nature-bound Mageborn and the rapidly-growing Technologists being imminent, both sides prepare their armies. Tensions between both groups are restless, whispers of death seep through the land and echoes of the past look on in silence.
The current year is 009, in the third age.
Vant Decium, the abandoned child of the head of holy knights, wants to be a hero.
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